Preorders are crap and you’re part of the problem

Back in the day, video game preorders were hugely beneficial. We didn’t have digital distribution – at least not on the scale we’ve come to love and hate. A preorder meant you went to your local EB Games, Gamestop, Future Shop or $preferred_local_retailer, they’d reserve a copy of the physical copy of the game for you so you’d be guaranteed to play it as soon as possible. I have fond memories of going to the mall at midnight to pick up highly anticipated titles like Halo 3 and then skipping class the next day because I stayed up all night playing (yeah, I was that kind of student). I’d get to meet all kinds of fans and members of the local gaming community while waiting in line, and in some ways it validated my decision: I wasn’t the only one crazy enough to do something like that. Event organizers would hand out flyers to their upcoming tournaments and gatherings, and everyone was nice and chummy. Ah, nostalgia. Since then, we’ve gotten our hands on better internet connections and more reliable digital distribution mediums like Steam, Origin, Battle.net, gog.com and plenty more. Along with this convenience came the advent of day-one patches, locked DLC being included in the main game’s files and all forms of DRM butchery consumers despise. This really started to ramp up around 2008-2009. Right around the same time, game developers saw the console market start to explode thanks to smash hit titles like Call of Duty 4: Modern Warfare, the aforementioned Halo 3, Gears of War, Assassin’s Creed and a wide variety of other franchises that pushed out yearly installments. PC gamers repeatedly got the short end of the stick. On the few-and-far-between occasions that a developer chose to publish their game...

TwitchCon, Brooklyn Beatdown, No Man’s Sky and Hearthstone

Welcome everyone!  This is the first installment of Lit Screens, a new column we’re running on WeBreakTech where I’ll briefly summarize some of the more noteworthy things that have happened or are happening soon in gaming this past week. Without further ado, let’s dive in! TwitchCon 2016 – September 30th to October 2nd This is Twitch’s second year running their conference meme-fest and they’ve moved out of the Moscone in San Francisco over to the San Diego Convention Center. This should prove to be a better fit for the event as the Moscone is split between a few different buildings. After seeing 20,000 people for their first event it’s fair to say they’re managing their growing pains well with a change of venue. I personally haven’t been, but it’s high on my list of gaming conferences to check out at least once in my life. Attendees get to meet some of their favorite streamers, check out new hardware, games and merch, as well as the ever-entertaining stage shows, panels and competitive exhibitions. The H1Z1 King of the Hill Invitational is back with the grand finale being played out on Sunday over at twitch.tv/twitch. After the massive success of Bob Ross’ “The Joy of Painting” marathon stream that last year, there’s even a Bob Ross Paint-a-long event taking place. The itinerary for TwitchCon is jam-packed, so head over to http://www.twitchcon.com/schedule/ to see the full schedule. Between all of the activities and events happening at TwitchCon, if you’re remotely interested in streaming, the personalities involved, esports, charity gaming, Twitch or even internet culture in and of itself, there’s something you’ll want to see at TwitchCon. ESL One NY and Brooklyn Beatdown – Oct 1st to 2nd ESL One NY sports both Counter-Strike: Global Offensive and also marks...